SAPixel

Forums Software Releases SAPixel

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    Koiarch
    Keymaster
    NO
    SAPixel release

    This tool was created to color match pixel art. You can easily recolor specific parts of your pixel art. I created this because I needed an easy way to customize my Stream Avatars using the sprite sheet.

    Made in Unity 2022.3.50

    Download SAPixel 1.2

Viewing 4 replies - 1 through 4 (of 4 total)
  • Replies
    Koiarch
    Keymaster
    NO
    SAPixel 1.0 – launch

      Added ability to load sprites
      Color palette gathered from loaded sprites
      Ability to select or deselect palettes
      Tolerance [0-100] based on color
      Can add custom layer using color palette and tolerance
      Recolor : RGB sliders to customize custom layers
      Save sprite : save one sprite with selected palette (single)
      Save selected : save one sprite per selected palette (multiple)
      Save all : save all separated color palettes (multiple)
      Save all layers : save all custom layers (multiple)
      Combine save : combine all custom layers into one file (single)
    Koiarch
    Keymaster
    NO
    SAPixel 1.1

    Added alpha to custom layers
    Settings:

    Drag speed
    Zoom speed
    Camera X
    Camera Y
    Minimum Zoom Resolution X
    Minimum Zoom Resolution Y
    Maximum Zoom Resolution X
    Maximum Zoom Resolution Y
    Background RGB sliders
    Background default colors

    Koiarch
    Keymaster
    NO
    SAPixel 1.11

    Quantization – New method for loading images
    Made it possible to use non-pixel art (Not recommended though)
    By default it will add the 48 most common color to the palette
    Easier to change between full and no tolerance
    Added ability to hide/show custom layers
    Settings:

    Pixel Per Unit
    Color Limits
    Reset settings to default

    Koiarch
    Keymaster
    NO
    SAPixel 1.12

    Animation preview (Testing this feature : Disabled by default)
    Slight alteration to the UI
    Combined save system
    Better description of save systems
    Added function for Combine All Layers
    Fixed a major issues with apply color using the new loading system
    Blur fix on new layers
    Fixed export issue that came with blur fix
    Improved the tolerance sprite export
    Updated layers:

    Toggle colors on layers
    Can delete layers
    Better slider controls
    I am working on a better system for layers

Viewing 4 replies - 1 through 4 (of 4 total)

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